Printwear

February '16

For the Business of Apparel Decorating

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70 || P R I N T W E A R F E B R U A R Y 2 0 1 6 slider and move it to the left, just where it begins to "ramp" up. When we toggle this layer on and off by clicking the eye, you will be able to see a major improvement. Because this image already had very dark and light areas, if we solely relied on this method by sliding the values to where they ramp up begins again, we may create too drastic of a change. We lose too much de- tail in the dark and light areas. To com- bat this, turn on the top layer and select it, then open the levels window again and choose a distance about half way from what we chose the prior instance. Simply toggle the layers on and off and see the dif- ference. Chances are, moving half the dis- tance will give you a better result. Again, this is because there were already very dark and light areas but since there were only a few of these areas, the midtones were still too close and needed distinguished. Levels can be a very powerful tool and when used properly, can enhance your images with a couple clicks. SHARPENING Beyond enhancing tone levels, images can also be sharpened. With direct-to-garment printing, it is possible to over-sharpen your image, but there is a little more forgiveness than what you see on the screen. In other words, the image can look like it's been sharpened too much on the screen, yet still print well. In the menu bar, choose Filter > Sharpen > Unsharp Mask. When using this tool, we typically keep the amount less than 100 percent and the pixels at a radius of two or less. You can play around with these settings with the preview button se- lected to see the results. When the preview button isn't selected, this image will appear softer. Take some time, sharpen your im- OPTIMIZING D2 ART With direct-to-garment printing, you can over-sharpen your image, although there is a little more forgiveness than what you see on the preview screen.

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