2016 SXSW Interactive

2016 SXSW Interactive Program Guide

The digital version of the SXSW Interactive Program Guide is now available. Packed full of information, this guide is a must-read before leaving home and on the plane, as well as a great resource on the ground. Download today!

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Design and Development encompasses the intersec- tion between design thinking and the creation of ideas through novel approaches to development. Topics range from innovative interfaces and user experience to tools and methods designed to leverage development efforts. The Design and Development Track connects the digital creatives at the heart of SXSW Interactive. JW Marriott Austin 110 East 2nd Street, 3rd Floor Salon A, Salon B, Salon D, Salon E, Salon FGH How to Prototype for Better Design Kristy Okada and Quinn Brennholt Friday, March 11 • 11: 00am–3 : 00pm • JW Marriott: Salon A RSVP REQUIRED. This workshop will run through the basics of prototyping and the benefits and pitfalls of some of the more popular tools. You'll also receive hands-on train- ing with paper prototyping (low fidelity), InVision (medium fidelity) and Axure (high fidelity). Requirement: please bring your computer and download the free trial of Axure before this session. Dark Times for Dark Patterns: Ethical Alternatives Neil Dawson, Cristina Vigano Friday, March 11 • 12:30pm • JW Marriott: Salon FGH When balancing user needs and business goals, it can be tempting to fall back to "dark patterns" – processes designed to trick users – because they are a shortcut to results. This session will explore alternatives to infamous and common dark patterns with a focus on how we can use psychological principles and persuasive design tech- niques to meet goals through encouragement, rather than deception. Get the Message! The Rise of Conversational UI Julia Hu, Jonathan Libov, Chris Messina, Jeff Xiong Saturday, March 12 • 9 :30am • JW Marriott: Salon D The past year has seen a rush of new services that rely on person-to-person or machine-to-person interaction not through an app but through text and voice. Designers are being forced to reconsider fundamental, desktop-induced assumptions about interaction models, which is having a profound impact on developers, consumers and retailers. How much can we expect machines to supplement human interaction? Why We Crave Touch in Our Interactions with Tech Patrick Baudisch, Ali Israr, Marianna Obrist, Chad Sampanes Sunday, March 13 • 3 :30pm • JW Marriott: Salon D In recent years, there has been an undercurrent of consum- ers rejecting technology, whether it is preferring a paper book or a printed Polaroid over a digital photo. This panel will examine how we can break out from behind the glass screen and offer a more satisfying technology experience and discuss the human need for touch and the present and future technologies that aim to meet this need. Iron Man Interfaces: Next Generation UI (Or UX) Meron Gribetz, Jayse Hansen Tuesday, March 15 • 11: 00am • JW Marriott: Salon E RSVP REQUIRED. With apps relying on real-time events, reactive programming offers a more efficient means of response. Unfortunately, its foreign nature and lack of begin- ner tools can make development via reactive programming daunting. We will start with the foundation of reactive pro- gramming, dive into complex issues like server-sent events and end with your very own React app with Bacon.js baked in. 303-304 310-311 306 308 309 Salon A Salon B Salon D Salon E Salon C Salon FGH L O N E S TA R B A L L R O O M West 2 nd Street Brazos Street North Congress Avenue 301-302 Lounge 305 Lounge 307 Lounge MAP KEY Escalator Restroom Elevator Stairs DESIGN & DEVELOPMENT Jayse Hansen Marianna Obrist Chad Sampanes Kristy Okada FESTIVAL SESSIONS 1 0 5 2 0 1 6 S X S W I N T E R A C T I V E P R O G R A M G U I D E D E S I G N & D E V E L O P M E N T

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