SXSWedu
Issue link: http://read.uberflip.com/i/646722
96 SXSWedu 2016 Tuesday 12:30 PM - 1:30 PM Leadership Think Rethink! CrowdSourcing Innovation Hilton | Salon D | Panel | #rethink As cultural attention increases for interest-driven learning expe- riences, new movements invite fresh thinking and support from the crowd and ask: what happens when great ideas are not just heard, but valued, supported and even funded? When we en- courage, respect and validate student voice, grow collaborations between students, teachers, within and across communities—how will crowdsourced support help shape the future of how we learn? Architects of XQ: The Super School Project, Think It Up and Road Trip Nation share how each group draws on the power of the crowd in their missions to help students uncover their passions, and in the call for American ingenuity, move education forward. Keith Yamashita, XQ Institute / SY Partners, Michelle Kydd Lee, Think It Up Advisory Board / Creative Artists Agency, Michael Marriner, Roadtrip Nation, Hillary Moglen, XQ Institute/RALLY 12:30 PM - 1:30 PM Continuing Education CS10K: Scaling Computer Science Teacher Training ACC | Room 3 | Panel With a growing number of initiatives intended to bring computer science (CS) courses to high school classrooms nationwide, admin- istrators are scrambling to train large numbers of teachers to meet local demands. This session brings together panelists with a diver- sity of perspectives on how best to meet NSF's call to train 10,000 CS teachers nationwide. Panelists include a physics professor who co-directs a pre-service STEM teacher preparation program, a CS professor who led a team to develop one of the new CS Principles courses endorsed by NSF and College Board and two organization- al directors, one focused on in-service STEM teacher PD and one focused on scaling CS education and training. Calvin Lin, The University of Texas at Austin, Carol Fletcher, UT Austin Center for STEM Education, Kimberly Hughes, The UTeach Institute at the University of Texas at Austin, Michael Marder, The University of Texas at Austin 12:30 PM - 1:00 PM Instructional Strategies Student Created Animation Increases Understanding ACC | Ballroom EFG | Playground Hands On This session is designed to provide a hands-on experience of using stop motion on the iPad. Participants will see examples from the classroom to illustrate how stop motion has been used to allow students to creatively express their understanding of complex processes. Participants will engage in using the iPads to create a simple guided stop motion animation. This practical experience will demonstrate how teachers can apply this activity to assess student learning in their own classrooms. A wide variety of applications in different subjects will be shared and student interviews will de- scribe the capacity this has to improve student learning. Stephanie Castle, United Nations International School, Wes Molyneaux, New Trier High School 12:40 PM - 12:55 PM Special Needs Autism: A Father's Perspective ACC | Room 15 | Future15 Jack Gallagher is a comedian and former elementary educator whose son, Liam, is a 19-year-old with autism. Gallagher presents a moving portrayal of a parent struggling to understand a child who he comes to realize is truly amazing. Drawn from his personal experience and training as an educator, his story illustrates that sometimes when pushed to the limit, we learn new lessons and discover new ways of approaching complex situations. His inspiring story will underscore how parents and educators, when working in unison, can build understanding, perspective and celebration. Jack Gallagher, Couplabob Productions, Inc. 1:00 PM - 3:00 PM Cognitive Process Bounce: How the Ball Taught the World to Play ACC | Room 9C | Film From Brazilian favelas to dusty Congolese villages, from neolithic Scottish isles to modern soccer pitches, BOUNCE explores the little-known origins of our favorite sports. The film crosses time, languages and continents to discover how the ball has staked its claim on our lives and fueled our passion to compete. Equal parts science, history and cultural essay, BOUNCE removes us from the scandals and commercialism of today's sports world to uncover the true reasons we play ball, helping us reclaim our universal connec- tion to the games we love. 1:00 PM - 1:30 PM Implementation What's On Your K12 Blueprint? Come See Ours! Hilton | Salon B | Show & Tell | #k12blueprint Hosted by Intel: Want to ensure your EdTech success and unlock the full potential of your students? Intel Education's K12 Blueprint website showcases the latest tools, research data, device options, best practices, funding models, deployment strategies and success stories demonstrating real-world results in districts just like yours. Join us for a tour of this free resource! Kelly Fitzgerald, Leander ISD 1:15 PM - 1:45 PM Instructional Strategies Growing Minds & Food in Milwaukee Public Schools ACC | Ballroom EFG | Playground Talk During this session, learn about (1) what it takes for an inner-city public school district to develop a true hands-on, experiential STEM education program for students, and (2) the impact urban farming can have on student learning and achievement. Through video and an in-person presentation by a teacher and student team from Milwaukee Public Schools (MPS), participants will hear about how the Urban Schools Aquaponics (USA) Initiative has helped to engage a diverse student population in STEM and 21st Century learning, as well as about how others might be able to replicate similar initiatives. Matt Ray, Fernwood Montessori School, Kirby Cain, Milwaukee Public Schools 1:30 PM - 3:30 PM Instructional Strategies Kids Coding the Curriculum Hilton | Room 410 | Workshop CPE In this interactive workshop, we will look at examples of how students in elementary classrooms are coding out their learning. Coding is used to promote critical thinking, problem solving and creativity. We will explore how students can code to learn while also building skills across various content areas. This is a hands-on work- shop where participants will explore iPad and computer apps such as Kodable, Scratch and Scratch Jr. We will also take a look at how Wonder Workshop Dash & Dot robots, BeeBot, Lego WeDo, Makey Makey and other devices help to bring coding alive and extend the learning. Participants will be given time to collaborate and create a plan to integrate coding in K-5. Jake Lee, Punahou School, Kris Schwengel, Punahou School, Liz Castillo, Punahou School

