Data Sheets

SYNTH3D Data Sheet

Issue link: https://read.uberflip.com/i/1492650

Contents of this Issue

Navigation

Page 1 of 1

MXR-DS-SYNTH3D™ 2/23 blackshark.ai's patented generative AI turns detected buildings into lifelike, regional building architecture with realistic textures. Specific buildings may look different in the real world, but the overall appearance of every region and city reflects reality. Semantic information, metadata and material attributes for all objects are embedded—making it ready for simulation applications. SYNTH3D contains the most current building vector database and vegetation coverage map, including semantic metadata, extracted with patented artificial intelligence (AI) technology from Maxar's Vivid satellite imagery basemaps, a cloud-free, virtually seamless view of Earth, with rich natural color and precise visual clarity. Region-specific architecture Ready for virtual simulation Detected buildings info@maxar.com maxar.com blackshark.ai Globe SDK SYNTH3D of Seattle, U.S. SYNTH3D of Graz, Austria SYNTH3D of Paris, France, with custom Eiffel Tower asset The native blackshark.ai Globe SDK and Globe plugin for Unreal Engine provides an extensive development environment to deeply integrate and control SYNTH3D data and to build exciting high- performance applications. ■ Combine with additional 3D data ■ Replace specific areas of interest or data layers ■ Easily handle metadata and attributes ■ Use of navigation and collision mesh

Articles in this issue

Links on this page

view archives of Data Sheets - SYNTH3D Data Sheet