Interactive 2014

SXSW Interactive 2014 Program Guide

SXSW Interactive 2014 Program Guide: Tomorrow Happens Here

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SXSW 2014 Interactive Festival 92 93 SXSW 2014 Interactive Festival DESIGN & DEVELOPMENT ACC [BALLROOMS A & BC]: 500 E CESAR CHAVEZ; FOUR SEASONS: 98 SAN JACINTO BLVD 3:30 PM Four Seasons: Four Seasons Ballroom Design & Engineering—Build Better Together There are two major issues mobile project teams face: a lack of empathy and a mis- match of tools and deliverables. This session will explore case studies on successful collaborations between design and engineering, programs you can implement to en- courage empathy and candor, and tools available to help make getting designs into code faster. Amanda McGlothlin Solo • Intermediate • #buildit 3:30 PM Four Seasons: San Jacinto Ballroom Virtual Reality Meets Neuroscience Recent advances in technology that support the creation of interactive virtual reality, and breakthroughs in the tools of non-invasive human neuroscience have now resulted in a collision of these two exciting worlds. Join panelists Phillip Rosedale and Adam Gazzaley in a presentation of a provocative vision and discussion of how these fields now interact, inform and influence one another. Adam Gazzaley, Philip Rosedale Dual • Intermediate • #neurovr 5:00 PM ACC: Ballroom A Design Pattern Libraries UI design practices have evolved over the years. Too much or too little design docu- mentation can create a gap between designers and engineers, but there is an easier way. Today's solutions allow designers to communicate their work in an efficient man- ner using tools that are easy to manage and maintain. We will discuss ways to com- municate designs and create a consensus with a pattern library. Brian Peppler, John Goff Dual • Intermediate • #patternlib 5:00 PM ACC: Ballroom BC Relieving Frustration: Porn & User Experience Love it or hate it, the adult entertainment industry has played a major role in shaping the digital landscape. Join a discussion about the ways porn websites have addressed site search, content management, social activation, multi-device compatibility and broader accessibility, and propose how these lessons can help relieve user frustration beyond adult entertainment. Steve Johnson Solo • Beginner • #uxxx 5:00 PM Four Seasons: Four Seasons Ballroom Know Your Customers: Using Low Power Sensors How to design and implement a low-power sensor system. Tue Andersen Solo • Intermediate • #Customer 5:00 PM Four Seasons: San Jacinto Ballroom Gettin' Bizzy with Pair Design Interaction designers the world over often work at their desks solo, headphones on, working deep inside their own head. When they come out of their bubble to show their work, they're often surprised at the response. Cooper has solved the problem of the lone designer, by pioneering the craft of working in pairs. Christopher Noessel, Suzy Thompson Dual • Intermediate • #pairdesign TUESDAY, MARCH 11 9:30 AM ACC: Ballroom A Beyond 3D Printing: The 3rd Industrial Revolution Everyone talks about 3D printing like the future is already here, but so far what we've seen from that space is a lot of plastic doodads and not a lot of new businesses or "killer apps." Inventables CEO Zach Kaplan breaks down what's really going on in digital manufacturing and will introduce a new technology that actually fulfills the promise of Desktop Manufacturing. Zach Kaplan Solo • Advanced • #cnc4life 9:30 AM ACC: Ballroom BC Delivering Music Recommendations to Millions In this session, panelists will speak about the scalability lessons they have learned building Spotify's Discover system. Topics will focus on the problems encountered when big data needs to be replicated across the globe to power interactive media applications and share strategies for coping with data at this scale. Rohan Singh, Sriram Malladi Dual • Advanced • #MusicRecs 9:30 AM Four Seasons: Four Seasons Ballroom Animate a Smarter UI: Tips for Motion on the Web On the web, there should be a reason for everything. Every transition, triggered event, and state change needs a purpose. We'll dig into some real code and give a live demo of creating some simple, purposeful animations with a little personality. You'll leave with a few new tricks up your sleeve and a fresh outlook on animations on the web. Gabe Martin, Robby Grant Dual • Intermediate • #smarterUI 9:30 AM Four Seasons: San Jacinto Ballroom Real World Data: Lessons from Texas Prisons The Texas Tribune deals with government data ranging from thousands to millions of rows and every data set has one thing in common: there's next to nothing in common. This talk shows you the process for consuming government data to build a news appli- cation using the Texas Tribune's Prison Inmate news app as a backdrop for what we've learned and the processes we have in place. Travis Swicegood Future15 • Beginner • #rwdata 11:00 AM ACC: Ballroom A Actionable Gamification - Beyond Points & Badges Gamification Pioneer and International Keynote Speaker Yu-Kai Chou explains that games are fun because they appeal to the 8 Core Drives: 1. Epic Meaning & Call- ing 2. Development & Accomplishment 3. Empowerment of Creativity & Feedback 4. Ownership & Possession 5. Social influence & Relatedness. 6. Scarcity & Impatience 7. Unpredictability & Curiosity, and 8. Loss & Avoidance. Yu-kai Chou Solo • Advanced • #octalysis 11:00 AM ACC: Ballroom BC Visually Turning Complexity into Clarity We are a unique gathering of professional visual communicators who employ a vari- ety of storytelling platforms (print, interactive and motion graphics) and visual tools (maps, graphs, diagrams, video, etc.) to do our jobs. We will explain our process for finding visual stories in the data, discuss the best technologies for doing what we do and illustrate how we build, plan and execute graphics. Fernanda Viégas, Graham Roberts, Karl Gude, Ronnie Lipton Panel • Beginner • #Clarity 11:00 AM Four Seasons: Four Seasons Ballroom Designs Everyone Loves Everywhere Cultures have become less isolated and influence each other to evolve a global de- sign standard as technology spreads. Differences between countries in aesthetics and interactions continue to meld. What is the future of international design? How can we design an experience that people feel connected to and love regardless of their location? Elizabeth Jensen Solo • Beginner • #Intldesign 11:00 AM Four Seasons: San Jacinto Ballroom Type 3.0 – Intelligent Type for Publishing Typefaces are the behind-the-scenes stars that portray your thoughts in visual lan- guage. Type and publishing experts from Monotype and Pearson will show you how to make the right choices—from Web fonts and eText to e-publishing tools—and how typefaces and font technologies are delivering the best digital reading experience on the web and across devices and desktops. Sponsored by Monotype. Karl Stange, Steve Matteson Dual • Intermediate • #Type3 FESTIVAL SESSIONS

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