SXSW Film & TV Festival

SXSW Film 2016 Program Guide

The digital version of the SXSW Film Program Guide is now available! Log into SXsocial and click on "SXSwag" to find yours today. Packed full of information, this guide is a must-read before leaving home, and a great resource on the ground.

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FILM CONFERENCE 7 6 G m i n g s x s w. c o m FILM CONFERENCE GAMING FILM CONFERENCE social media influencers, industry experts and indie game developers. #3BD@SXSW Angelo Pullen, 3BLACKDOT; Luke Stepleton, 3BLACKDOT; Tom Cassell, 3BD HOLDINGS, INC; Evan Fong, 3BLACKDOT 7:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . PANEL Modl Kombt: Controlling Video Gmes with Guitrs This session will take a look under the hood of Modal Kombat, the first ever guitar-con- Modal Kombat, the first ever guitar-con- Modal Kombat trolled video game battle. What does a punch sound like? How do you play Pong, MarioKart and MarioKart and MarioKart Mortal Kombat with a real Mortal Kombat with a real Mortal Kombat guitar as the controller? These questions will be answered, along with many more as this session hopes to inspire, bewilder, entertain and educate you. #modalsxsw David Hindman, Modal Kombat; Evan Drummond, Modal Kombat FRIDAY 11:00 AM AUSTIN CONVENTION CENTER ROOM 5ABC . . . . . . . . . . . . . . . . . . . PANEL Explining the Esports Industr How did esports become one of the hottest rising properties in all of gaming? Professional gaming is a mystery to many – the business of it equally so. Gamers playing for money is now a hot property and one that is expected to generate revenues in excess of one billion dollars by 2017. Join a discussion on the business of competitive gaming, how it got started and how big it will be in the future. #esportbiz Jared Wynne, The Daily Dot; Jesse Maegen, PVP Live; Chris Badawi, Renegades; Chris Puckett, Major League Gaming ROOM 4ABC . . . . . . . . . . . . . . . . . . . PANEL Pssing Go: How Crowdfunding Chnged Tbletop Join industry experts discussing the tabletop gaming industry and how it has been affected by crowdfunding platforms. How has crowdfunding helped bring many new projects to light, and how has this has affected consumers and retailers alike? There will be input from several different sides of this conversation. Eric Price, Japanime Games; Cassie Schoppe, Comic Book Craze; Julie Price, Japanime Games; Richard Bliss, Funding the Dream 12:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . PANEL LINE Webtoon – Women in Digitl Comics With over six million daily readers and 50% female readership, LINE Webtoon is the global leader in developing comics for everyone. Join creators Michelle Phan (Helios : Femina), Beth Behrs (Dents), and Kaitlyn Narvaza (Where Tangents Meet), Where Tangents Meet), Where Tangents Meet as they talk with LINE Webtoon Head of Content Tom Akel about their new titles, what it's like developing comics in the current climate, and how they're reaching their audiences through broad digital distribution. #webtoon Tom Akel, Line Webtoon; Kaitlyn Narvaza, Line Webtoon; Beth Behrs, Line Webtoon; Michelle Phan, Line Webtoon ROOM 5ABC . . . . . . . . . . . . . . . . . . . PANEL Plce Your Bets: Esports nd P-to-Pl Gming Esports are one of the fastest growing segments of the entertainment industry, and the laws governing online gambling are still being written. From skill-based mobile gaming to massive online tournaments to pay-to-play contests of your favorite games, hear how companies are dealing with players, developers and regulators all over the world. Sarah Chambless, Manatt Digital Media; Jason Xu, Battlefy; Jamison Selby, bSpot; Matthew Pierce, Versus LLC ROOM 4ABC . . . . . . . . . . . . . . . . . . . PANEL Pl for P: Wht's It Lie to be Pro Gmer? What does it take to be a pro gamer? Take a look at the life behind the spotlight: sponsorship, practice, celebrity, competition and more. From the glamorous stages to the everyday grind, esports' biggest competitors discuss the ups, downs and in-betweens of the digital era's new superstar athletes. #EsportLife Ian Barker, The Daily Dot LLC; Shahzeb Khan, Optic Gaming; Lydia Picknell, PARADIGM 1:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . . SOLO Rooster Teeth: Socilizing in Post Socil World Join Rooster Teeth as they sit on stage, drink whisky, and smoke cigars while regaling you with stories of their success. If you're lucky enough to ask a question they may enjoy a hearty laugh at your failure. #RTSXSW Gustavo Sorola, Rooster Teeth 2:00 PM ROOM 5ABC . . . . . . . . . . . . . . . . . . . . SOLO Esports: Investment nd Sponsorship will be HUGE Back in the day, esports consisted of small tournaments hosted inside schools and community centers. The world has changed in the last couple of years. According to ESPN, 27 million people watched the 2014 League of Legends World Championship. There is a massive opportunity for companies to get in front of Millennials through Esports. #goUnikrn Rahul Sood, Unikrn ROOM 4ABC . . . . . . . . . . . . . . . . . . . PANEL Speing Socill: Voice Cht in Gming Voice communication in games has advanced considerably over the past few years, but gamers are still asking the question: why can't I chat with my friends who are playing the same game on another platform? Voice chat in games, and partic- ularly in MMOs, is not only vital for player communication but is essential for efficient teamwork and, of course, trash talk. Dave Verratti, Vivox Inc; Brett Close, Wargaming.net; Josh Hackney, Daybreak Games 2:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . PANEL Chec Online for Session Scheduled t this Time Things Change! Check schedule.sxsw. com, the digital program guide at sxsw. com/filmguide or the SXSW GO app to find updated information about what will be scheduled here. We're sure it'll be something really cool that you won't want to miss, whatever it is! 3:30 PM ROOM 5ABC . . . . . . . . . . . . . . . . . . . PANEL Anwhere, Antime: The Future of Esports is Mobile Since the launch of modern app stores, mobile games have taken the 1.9 billion smartphone users by storm while, at the same time, the global popularity of esports has skyrocketed. By embracing touch controls, intense multiplayer competition, community and team building and structured global tournaments, the future of mobile esports is here. Jens Hilgers, ESL Gaming Network; Koh Kim, Mobcrush; Kristian Segerstrale, Super Evil Megacorp; Gary Gattis, Spacetime Studios ROOM 4ABC . . . . . . . . . . . . . . . . . . . PANEL Chec Online for Session Scheduled t this Time Things Change! Check schedule.sxsw. com, the digital program guide at sxsw. com/filmguide or the SXSW GO app to find updated information about what will be scheduled here. We're sure it'll be something really cool that you won't want to miss, whatever it is! BALLROOM C . . . . . . . . . . . . . . . . . . . . DUAL It's All in the Detils! Think of all the tiny details that go into making a single level of a game you might play on the subway on your way home: storytelling, art, design, music and sound. These are all commonly overlooked elements of game play, but are absolutely necessary to create a great game. This session will explore all those individual details, imagined and created by multiple teams throughout King, that ultimately produce a casual game of the highest quality. #lifeatking Levina Persson, King; Philipp Lanik, King 4:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . PANEL Btmn: Telltle Unmsed with Greg Miller Hear the first details on Telltale's upcoming new series as Greg Miller interviews the award-winning developers to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity and the struggle of responsibility in saving a city overcome with corruption and villainy. #SXSWGaming Greg Miller, Kinda Funny; Pierre Shorette, Telltale Games; TQ Jefferson, Telltale Games; Kevin Bruner, Telltale Games; Job Stauffer, Telltale Games 5:00 PM ROOM 5ABC . . . . . . . . . . . . . . . . . . . PANEL The Future of the Esports Revolution Esports are making a new push into the public eye and have already surpassed some of the traditional Big Four sports in terms of popularity. Esports are no longer on the periphery of the sporting world. But with increased exposure comes greater scrutiny. Can esports become the next great American pastime? Stephen Ellis, Unikrn; Travis Gafford Stephanie Harvey, Counter Logic Gaming; Nate Scott, USA TODAY ROOM 4ABC . . . . . . . . . . . . . . . . . . . . SOLO Win-Win: How $0 Gets the Best Music for Your Gme One common problem when making games is music: every game needs it and it has to be good, but it's generally not a developer's core focus. Brjann Sigurgeirsson explains the win-win deal and tells the story behind the official soundtrack of Image & Form's multiple GOTY award-winning game SteamWorld Heist, how the music helped SteamWorld Heist, how the music helped SteamWorld Heist shape and market the game and how it didn't cost Image & Form a single penny. Brjann Sigurgeirsson, Image & Form 5:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . PANEL Chec Online for Session Scheduled t this Time Things Change! Check schedule.sxsw. com, the digital program guide at sxsw. com/filmguide or the SXSW GO app to find updated information about what will be scheduled here. We're sure it'll be something really cool that you won't want to miss, whatever it is! 6:30 PM BALLROOM C . . . . . . . . . . . . . . . . . . . PANEL Chec Online for Session Scheduled t this Time Things Change! Check schedule.sxsw. com, the digital program guide at sxsw. com/filmguide or the SXSW GO app to find updated information about what will be scheduled here. We're sure it'll be

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