SXSW Interactive

2013 Program Guide

The digital version of the SXSW Interactive Program Guide is now available. Packed full of information, this guide is a must-read before leaving home and on the plane, as well as a great resource on the ground. Download today!

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AT&T CONFERENCE CENTER 3:30 PM ��� 6:00 PM Classroom 202 9:30 AM ��� 1:30 PM Classroom 203 Rapid HTML Prototypying Intentionally Dealing with Responsive Design Learn to make interactive prototypes with HTML, CSS, and preprocessors. Garth Braithwaite Workshops | Intermediate | Design + Development | #rapidhtml Intentional design builds upon where responsive design leaves off, offering clear ways of creating dynamically restructured html, increasing layout options and flexibility, reducing development time and lessening the necessity of media-querydriven stylesheet overrides. Determined by a device type/input matrix, contexts are used to create a backwards-compatible, scalable, flexible front-end. Erin Sparling, Joe Kendall Workshops | Advanced | Design + Development | #intentions 3:30 PM ��� 6:00 PM Classroom 203 The Community Manager: Enter the C-Suite Community Manager (CM) is one of the most buzzworthy job titles in the online media industry. With the growth of the social enterprise, as marketing budgets shift from traditional to social, the importance of the role increases. Yet, there are countless variations and little clarity. Let's discuss, "where do the uber-skilled CM���s of today go tomorrow?" to create the CM Manifesto together! Natalie Rodic Marsan, Nick Cicero , Tim McDonald Workshops | Advanced | Work + Career | #CManifesto 3:30 PM ��� 6:00 PM Classroom 204 How to Make Cool Hardware Using BeagleBone The founders of BeagleBoard.org will showcase how open-source developers are leveraging BeagleBone, a credit-card-sized Linux computer based on TI���s Sitara��� ARM�� Cortex���-A8 processor, such as underwater robots, 3D printers and a real-life Iron Man suit. Attendees will learn how to create fun and innovative projects like the BeagleBone Mustache App, a weather station and a dirty dish detector. Gerald Coley, Jason Kridner Workshops | Intermediate | DIY, Hacker + Maker | #Beaglebone 3:30 PM ��� 6:00 PM Salon C Peer to Peer: Nonprofit Social Media Managers This workshop will share tips for nonprofit social media managers about culture change and adoption Beth Kanter, Danielle Brigida, Laura Fitton, Rachel Weidinger Workshops | Intermediate | Work + Career | #npsmpeer MONDAY, MARCH 11 9:30 AM ��� 1:30 PM Classroom 102 Pop Up Archive: Build an Archive & Make It Count PROGRAMMING Organizing digital content makes it easier to find and use, creating new collaboration opportunities ��� but only if metadata is consistent and sharable. Take your archive from the shelf (or hard drive) to the web: using free software for archives, we���ll upload files to web services and explore the simple web-based Pop Up Archive system to find hidden gems and archive without your own server. Anne Wootton, Bailey Smith, Dave Rice Workshops | Intermediate | Content + Distribution | #Archives 9:30 AM ��� 1:30 PM Classroom 105 How Dungeons & Dragons Prepared Me for UX User-centered design can be characterized as a multi-stage problem solving process, as Dungeons & Dragons (D&D) is a multi-dimensional role-playing strategy game. Drawing a parallel between UX design and playing D&D Vincent Higgins, Executive Director, UX DDB SF will DM a design studio, or the "adventure" that we call UX design. #D&DUX Learn about UX design in a fun and creative way. Vincent Higgins Workshops | Advanced | Design + Development | #DnDUX 9:30 AM ��� 1:30 PM Classroom 106 Distill Buzzwords & Build Fast, Scalable Systems While Non-Blocking IO, Asynchrony, Parallelism, Data denormalization, NoSql, and the Cloud may be mysterious concepts, modern tools, frameworks, and languages have made these much easier to exercise and apply to scalable systems. In this workshop, we will distill these buzz words and focus on concepts with real code examples (Javascript, Scala, Java and Groovy, etc.). Andrew Headrick Workshops | Advanced | Design + Development | #BuzzScale 146 | SXSW 2013 Interactive Festival 9:30 AM ��� 6:30 PM Salon C Making Mobile Games with the Unreal Engine In this all-day Epic Games workshop, lectures will focus on Unreal Engine 3 mobile development, with practical tips on creating games across a range of genres, porting AAA content to mobile, optimizing content, and so on. In addition, Epic will provide a preview of Unreal Engine 4���s new Unreal Kismet and Blueprint system, which equips developers with unprecedented control over game development. Paul Oliver, Zak Parrish Workshops | Intermediate | Gaming + Game Dev.t | #gamedev 11:00 AM ��� 1:30 PM Classroom 204 Measuring Social Change & Media: Beyond BS Co-authors of Measuring the Networked Nonprofit will facilitate a workshop for nonprofits on how to use measure for continuous improvement that leads to on the ground social change. Carie Lewis, David Neff, Katie Paine Workshops | Intermediate | Community + Activism | #peernpsm 11:00 AM ��� 5:00 PM Salon AB Make It Anything: Game Modification for the Masses Modit will discuss its vision for a future in which game development is democratized by turning game players into game creators. Browser-based game development and distribution will empower anyone to modify the games they play and instantly share those creations with the world.The Modit HTML5 game development platform will be opened up for attendees to mod, create and share their own games. Alex Sutherland, Alexander Sheive, Sam Workman, Shantanu Dhaka Workshops | Intermediate | Gaming + Game Dev.t | #ModGames 3:30 PM ��� 6:00 PM Classroom 204 Storytelling: The Next Wave of Engagement What���s beyond likes, comments and retweets? Real humans don���t post messages asking for engagement from each other- we share stories and experiences. This workshop will give you the tools to evolve your current content strategy from postcentric engagement to a more durable storytelling framework across social channels that deepens brand loyalty and increases the lifetime value of your customers. Carri Bugbee, Mark Williams Workshops | Advanced | Content + Distribution | #storytell 3:30 PM ��� 6:00 PM Classroom 105 Tame the Beast: Architecture & Distributed Web Apps Over the course of this workshop we'll collaborate on a service-oriented architecture for a new web app. You'll learn the fundamentals of distributed applications, along with best practices and common gotchas when designing for scale. At the very least you'll win the next round of buzzword bingo at the office, and just maybe you'll become Master of the Internets. It'll be fun. Jonathon Morgan Workshops | Intermediate | Design + Development | #bigwebapp 3:30 PM ��� 6:00 PM Classroom 202 Developer Experience: The UX of APIs Using an API doesn't begin and end with a request and a response. Before thirdparty developers write a line of code, there's a desire to leverage your product and connect with your users. How you enable developers to successfully integrate is just as important as the capabilities you offer. This workshop is about creating great user experiences when the users are developers. Jeremiah Cohick, Brian Smith, Neil Mansilla, R. Kevin Nelson Workshops | Advanced | Design + Development | #dx

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